Testing platform & methodology
Testing platform | |
---|---|
CPU : | Intel Core i7 6800K @ 4200 MHz |
CPU Cooler : | NZXT Kraken X61 |
Motherboard : | ASUS X99-A II |
Memory : | G.Skill Trident Z DDR4 3200 MHz 16-18-18-38-2N |
Display : | Crossover 289K (4096×2160) |
SSD : | Samsung 950 Pro 512GB M.2 |
PSU : | EVGA SuperNova 850 G2 |
OS : | Windows 10 x64 PRO |
GPUs : | MSI GeForce GTX 1080 Ti Gaming X (GeForce 378.92 WHQL) |
MSI GeForce GTX 1080 Gaming X (GeForce 378.92 WHQL) | |
COLORUFL GeForce GTX 1070 iGAME X-TOP (GeForce 378.92 WHQL) | |
MSI GeForce GTX 1060 6G TOC (GeForce 378.92 WHQL) | |
HIS Radeon RX 480 IceQ2 Roaring Turbo (Crimson ReLive Edition 17.3.3 BETA) | |
PowerColor RX 470 Red Devil (Crimson ReLive Edition 17.3.3 BETA) |
New method of presenting data
Simple bar charts were replaced with more sophisticated time-based graphs, which will not only tell you the maximum, 1% low and average values but also the actual value at each stage of the test.
Under each graph, you will find four metrics: maximum, average, 1% low and delta. Those should be self-explanatory, but I will only mention 1% low is based on the 1% of the lowest values. This means that benchmark glitches, such as sudden performance glitches, should be eliminated from equations. Finally, the delta will tell what’s the difference between MAX and MIN values (the absolute values). This is a very interesting metric for clock speed or GPU temperatures.
Pay attention to the labels on the Y axis. Some charts will start from 0 (like frame-rate charts), but some will start from minimum values (like GPU temperatures or clock speeds). This is important to give you a better visual presentation of the data we collected.
Game settings
We are using the most demanding in-game presets, in most cases called “Ultra” or “Very High”. Any NVIDIA or AMD proprietary technologies (like TressFS, Hairworks, HBAO+) were disabled or changed to other settings.
Review Contents | |
---|---|
Page 1 | Overview MSI GeForce GTX 1080 Ti GAMING X |
Page 2 | A closer look MSI GeForce GTX 1080 Ti GAMING X |
Page 3 | Testing platform & methodology |
Page 4 | Overclocking MSI GeForce GTX 1080 Ti GAMING X |
Page 5 | STABILITY GPU Temperature ● Core Clock ● GPU Usage ● Memory Usage |
Page 6 | Benchmarks 3DMark ● VRMark ● Unigine |
Page 7 | DirectX 12 Battlefield 1 |
Page 8 | DirectX 12 Deus Ex: Mankind Divided |
Page 9 | DirectX 12 The Division |
Page 10 | Vulkan Doom |
Page 11 | DirectX 11 Ghost Recon: Wildlands |
Page 12 | DirectX 12 HITMAN |
Page 13 | DirectX 11 Metro: Last Light |
Page 14 | DirectX 11 Rainbow Six: Siege |
Page 15 | DirectX 12 Rise of the Tomb Raider |
Page 16 | DirectX 12 Sniper Elite 4 |
Page 17 | DirectX 12 Total War: Warhammer |
Page 18 | DirectX 11 The Witcher 3 |
Page 19 | Conclusion |