NVIDIA DLSS officially coming to Starfield, Bethesda confirms
No more mods required.
Just a week following the Starfield launch, the developer has officially announced plans to introduce DLSS (Deep Learning Super Sampling) support for the game in the near future. Alongside this news, the developer has just rolled out a new hotfix update, effectively addressing the most pressing issues that have been reported by gamers over the past week.
Perhaps the most noteworthy addition to the roadmap is the integration of NVIDIA DLSS support, eliminating the need for third-party modifications to enable this cutting-edge technology. However, it remains uncertain whether the game will receive DLSS2 or DLSS3 support with Frame Generation, and Bethesda has not confirmed a specific timeline for the implementation of DLSS. Nevertheless, this development is important to gamers utilizing NVIDIA hardware, who previously relied on AMD FSR2 for upscaling.
Additionally, Bethesda has confirmed that the game will offer HDR calibration and support for 32:9 ultra-wide monitors. The development team is diligently collaborating with all GPU vendors to ensure optimal hardware optimizations, particularly in the realm of graphics.
First, an enormous thank you to all of you playing Starfield and your support. We are absolutely blown away by the response and all you love about the game. We’re also reading all your great feedback on what you’d like to see improved or added to the game. This is a game we’ll be…
— Bethesda Game Studios (@BethesdaStudios) September 13, 2023
This first update is a small hotfix targeted at the few top issues were are seeing. After that, expect a regular interval of updates that have top community requested features including:
- Brightness and Contrast controls
- HDR Calibration Menu
- FOV Slider
- Nvidia DLSS Support (PC)
- 32:9 Ultrawide Monitor Support (PC)
- Eat button for food!
We’re also working closely with Nvidia, AMD, and Intel on driver support, and each update will include new stability and performance improvements.
Additionally, we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4. This full support is planned to launch early next year. Until then, we know our PC community is already very active in the modding space and if you have any feedback on how we can make this better, please let us know. Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start.
— Bethesda
It’s worth mentioning that NVIDIA recently released an OTA driver update that tweaks the Resizable BAR profile for Starfield. This adjustment alone leads to a 5% increase in performance.
Source: Bethesda