DLSS Frame Generation for Starfield
LukeFZ release a free mod for Starfield adding DLSS-G support.
The inclusion of DLSS and XeSS has become too difficult for Bethesda developers, whose hands were tied by AMD exclusive partnership. The game officially launches today but without support for either technology as it relies solely on FSR2 implementation. Or so it would be if not for modders.
Modders have been quick to create mods that add DLSS and XeSS support to the game. Some of these mods require payments, which is why they were not covered extensively here. Nonetheless, there is now a new mod that introduces Frame Generation support to a game that previously lacked it, and it does it for free.
LukeFZ is the creator behind this mod, which adds DLSS3 support to the game by replacing the existing FSR2 implementation. The mod functions similarly to FSR, offering users access to the same scaling options. However, it’s worth noting that the technology appears as FSR in the menu while relying on DLLs borrowed from NVIDIA’s DLSS3.
According to the modder, this technology is expected to significantly boost the framerate, specifically from 56 to 110 FPS when using DLSS-G (the version with Frame Generation). It’s important to mention that this technology can only be enabled on GeForce RTX 40 series GPUs, but the DLSS3 library, with its upscaling improvements over DLSS2, is compatible with all RTX GPUs.
It’s worth noting that this mod is still a work in progress, and users may encounter bugs, which could originate from either Bethesda’s side or the mod’s implementation. As of now, there have been reports of 37 bugs by users.
The DLSS3 mod has already been downloaded 18K times, while LukeFZ’s previous mod adding DLSS2/XeSS has amassed 44K downloads.