NVIDIA DLSS3 now in Starfield
Gamers who purchased their game on Steam can now test DLSS3 in Starfield.
The latest Beta version of Starfield 1.8.83, which was released today, provides support for one of the most frequently requested features for the game, namely NVIDIA DLSS support. Since developers announced a partnership with AMD for the PC launch, gamers and journalists have been asking if the game will support NVIDIA DLSS technology at launch. Both AMD and Bethesda were unable to provide a clear answer until launch.
As it turned out, the game only had AMD FidelityFX Super Resolution 2 technology and didn’t have DLSS support when it came out. But modders were quick to add such a feature to the game regardless. The gaming community was quick to learn that Bethesda is actually planning to add DLSS at some point, but it took 2 months since the game was released.
STARFIELD BETA UPDATE 1.8.83 NOTES – NOVEMBER 8, 2023
Starfield’s Steam Beta is now available for you to opt-in. The Beta allows our Steam PC players to try out our next update for Starfield in a separate Beta version of the game before the update goes live for all Xbox and PC players later this month. This update features DLSS support, improvements and adjustments to performance, as well as general gameplay fixes. […]
NVIDIA DLSS SUPPORT
This update introduces Nvidia DLSS support for our PC players. Compatible Nvidia graphic cards can now use DLSS Super Resolution, Deep Learning Anti-aliasing (DLAA), Nvidia Reflex Low Latency, and DLSS Frame generation. Please note: While DLSS Frame Generation is active, VSync needs to be toggled OFF to see the benefit. We are working to automatically adjust this setting in a future update.
As stated, only Steam users who picked the beta branch will get DLSS support at the moment. Gamers who have access to this game through Xbox Game Pass will have to wait for a stable version that hasn’t been confirmed yet.
Alongside DLSS3, the game also received DLAA and NVIDIA Reflex technologies. The DLSS3 also comes with Frame Generation support. However, here the developer mentions that V-Sync has to be disabled before using this feature.