AMD FidelityFX Super Resolution adoption grows by the day
The developers of an open-source PlayStation 3 emulator have now included support for AMD FSR.
It has not even been a month since AMD launched its upscaling technology as an open-source alternative to competing super-resolution techniques. The technology has now been adopted by the various gaming software and launchers, such as Magpie or Valve’s Wine implementation for Proton. It looks like gamers enjoying console games on PCs can also see the technology in action.
RPCS3 is a PlayStation 3 emulator that runs on various operating systems, including Windows, Linux, or BSD. Today the developers have announced that their emulator has become the first to support FSR. Users can now easily enable the technology through the menu and choose the scale of upscaling.
The PS3 emulation is very CPU bound, so the performance benefits of FSR may not be as good as GPU heavy PC titles. Games lacking antialiasing may also see the pixelation effect magnified by FSR, which is recommended to be included in the graphics pipeline after antialiasing. This also means that it will upscale all elements of the game, including UI.
According to the official website, the emulator supports 62% of PS3 games with the remaining 31% of games rendered with glitches and 6% of titles not working after the menu is displayed or not working at all. Still, that’s an impressive portfolio of games that have just been (indirectly and unofficially) added to FSR-supported games.