Resident Evil now with AMD FSR and without Denuvo stutter
CAPCOM, the developer of Resident Evil Village has released a new 1.03 patch that adds an important function as well as removes a major issue caused by its built-in DRM software.
Last week, CAPCOM was in the spotlight for failing to fix stutter in the game that was released no less than 3 months ago. It wasn’t until a crack for a pirated version of the game was released without such issues (and Denuvo software) for developers to realize that it was the anti-tamper software that was the culprit of those issues all this time. The developer has now released a patch that finally fixes those errors, although the studio fails to provide details as to the nature of ‘adjustments’ to anti-piracy technology.
Additionally, AMD FidelityFX Super Resolution technology has been enabled in the game. This is an upscaling algorithm that was developed by AMD to boost performance in very demanding titles, Resident Evil Village is certainly one of such games. The RE Village does not support NVIDIA DLSS, but it does have ray tracing technology.
Both features are now available on Steam platform through a 1GB update.
An important update for Resident Evil Village players on Steam:
– FidelityFX Super Resolution (FSR) from AMD is now supported. FSR supports higher frame rates on PC for an improved gaming experience.
– Adjustments have been made to optimize the anti-piracy technology.
Source:
An important update for Resident Evil Village players on Steam:
– FidelityFX Super Resolution (FSR) from AMD is now supported. FSR supports higher frame rates on PC for an improved gaming experience.
– Adjustments have been made to optimize the anti-piracy technology.— Resident Evil (@RE_Games) July 20, 2021