NVIDIA brings real-time ray tracing
On Monday NVIDIA will announce RTX technology. This is a real-time cinematic rendering for game developers. Together with RTX, NVIDIA is also announcing Ray Tracing for Gameworks, which enables real-time Area Shadows, Glossy Reflections and Ambient Occlusion in game development. This technology is already available in early access.
NVIDIA has partnered up with Microsoft to create a new API for RTX, which will be supported by major game engines, such as Unreal Engine, Unity, and Frostbite.
Three developers are already participating in the development of RTX: EA Games, Remedy, and 4A Games.