NVIDIA claims its latest DLSS 2.3 technology is better than “spatial upscaling”

Published: Nov 15th 2021, 22:06 GMT   Comments

NVIDIA fires shots at AMD FSR

Although Deep Learning Super Sampling (DLSS) 2.3 has been around for more than a month, NVIDIA did not make any public announcements regarding the latest update for its super-resolution technology. This changes tomorrow when the following video goes live.

To underline the achievements delivered with a newer iteration of DLSS, Bryan Catanzaro (VP, Applied Deep Learning Research, NVIDIA) explains how does the technology compares with existing spatial upscaling technologies, such as AMD FSR. He underlines the fact that DLSS has been in development for years and has seen updates over its 3-year old availability.

Without a doubt, the biggest upgrade came with DLSS 2.0 which introduced AI reconstruction, DLSS was no longer associated with blurry gaming experience. NVIDIA clearly paid attention to what the community expected and it is improving its technology ever since. The DLSS 2.3 introduces a smarter use of motion vectors in games, which improves details and reduces ghosting and flickering for moving particles.

The video from NVIDIA focuses on a comparison between DLSS and conventional spatial upscaling technology, which has been around for years. The technology has even been implemented in the TVs, says Catanzaro. In fact, he adds, that the NVIDIA GeForce driver already offered its own spatial upscaler for a long time.

[NVIDIA GeForce] What’s the Latest? DLSS 2.3 & How It Keeps Learning (185,512 views)

The video features a comparison between DLSS in different quality modes and spatial upscaling in games such as Necromunda Hired Gun, Chernobylite, or Back 4 Blood. In each case, NVIDIA does not even mention AMD FSR but calls this technology a spatial upscaling. It is said that temporal information from multiple frames will simply produce better results, and in some cases even better than native.

Various independent comparisons between AMD FSR and NVIDIA DLSS have shown that both technologies have earned their place and will compete with each other till a third competitor appears, such as Intel XeSS. However, once that happens, AMD is likely to launch its AI-based version of FSR to keep up with the quality of the competing technologies.




Comment Policy
  1. Comments must be written in English and should not exceed 1000 characters.
  2. Comments deemed to be spam or solely promotional in nature will be deleted. Including a link to relevant content is permitted, but comments should be relevant to the post topic. Discussions about politics are not allowed on this website.
  3. Comments and usernames containing language or concepts that could be deemed offensive will be deleted.
  4. Comments complaining about the post subject or its source will be removed.
  5. A failure to comply with these rules will result in a warning and, in extreme cases, a ban. In addition, please note that comments that attack or harass an individual directly will result in a ban without warning.
  6. VideoCardz has never been sponsored by AMD, Intel, or NVIDIA. Users claiming otherwise will be banned.
  7. VideoCardz Moderating Team reserves the right to edit or delete any comments submitted to the site without notice.
  8. If you have any questions about the commenting policy, please let us know through the Contact Page.
Hide Comment Policy
Comments