DirectStorage is coming to Forspoken, supports even HDDs
Forspoken is the upcoming single-player, role-playing video game launching on PCs and PlayStation 5. This game is among the first to feature new technologies first presented at Game Developer Conference 2022 this week.
Microsoft DirectStorage API in Forspoken, Source: Luminous Productions
The game uses Luminous Engine that supports cutting-edge technologies such as Variable Shading, Denoising, Screen Space Reflections or Ambient Occlusion. As confirmed yesterday by AMD, this game will also support FidelityFX Super Resolution 2.0, the second confirmed title to support this upscaling technology.
Last week, Microsoft confirmed that DirectStorage API is now available on PC platform. This technology uses GPUs to compress and decompress the data stored on storage (either a hard drive or solid state). This can significantly reduce loading times by limiting I/O rates or CPU usage, as already proven on Xbox Series consoles where the technology is already available.
Meanwhile, the developers of Forspoken are among the first to demonstrate the technology on PC. It appears to be supported by all types of modern storage technologies such as M.2 SSD, SATA SSD or even HDD, although the latter is still 10 times as slow as the M.2 option. The DirectStorage API has only been available to developers since last week, so it will take time to see more implementations for sure.
The game officially launches on October 11, 2022. It is already available for preorder for 69.99 USD.
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