Intel PresentMon 0.6 beta
Intel has released its updated PresentMon software on GitHub.
PresentMon, a frame capture tool initially developed by Intel engineers, has been widely integrated into numerous third-party applications like AMD OCAT and CapFrameX, becoming an essential resource for reviewers in their testing processes. In August, Intel unveiled an updated iteration of PresentMon, introducing significant enhancements such as new metrics (including GPU Busy) and the capability to display graphs as overlays within games.
Since its initial release in August, the software was available as a precompiled library for the public, or as code to certain developers. However, Intel has now made the source code public. The software has advanced to version 0.6, still in beta, and is readily available for download in both MSI file and source code formats, allowing anyone to explore it without approval from Intel.
The 0.6 Beta version introduces several new features and fixes, extending its compatibility even to GPUs like the Radeon RX 590, based on the Polaris architecture. Clearly, Intel aims to promote the widespread adoption of this software.
Beta v0.6 – October 20, 2023
- Added ability to change background on Readouts
- Added additional customization options for Graphs
- Changed default Capture and Loadouts save location to be “Documents/PresentMon” to align with other capture tools
- Updated spawn location of metrics window.
- Fixed a bug where the overlay would cause some games to minimize.
- Fixed a bug where selecting a stale process would cause PresentMon application to turn all white
- Fixed a bug where WMI CPU code was not functioning correctly on non-English languages.
- Added support for ADL Overdrive 7 to enable GPU telemetry on AMD RX 590 cards.
It’s important to note that the open-sourcing of PresentMon occurred relatively quickly, as the software had been open source in the past, albeit not the latest version. However, there have been instances where Intel pledged to release certain technologies as open source, but those commitments were not fulfilled. Notably, the XeSS technology, which was confirmed to become open source in 2021, remains pending and has yet to materialize.