DLSS3 with Frame Generation can now boost framerate in Star Wars Jedi Survivor
Four months and one week was the time gamers had to wait for the inclusion of DLSS into the game.
In today’s update, labeled as Patch 7, DLSS compatibility has been introduced to the game. This significant update, a joint effort from Respawn Entertainment and Electronic Arts, addresses performance enhancements and bug fixes for both PC and console platforms. The primary highlight of this update is the integration of DLSS.
Notably, although the official changelog doesn’t explicitly specify it, DLSS support extends to DLSS3 with Frame Generation. This substantial enhancement eliminates the need for third-party tools to enable this feature in the game.
It’s worth noting that Star Wars Jedi Survivor originally lacked DLSS support when it was launched four months ago. This game was promoted in partnership with AMD, and it was even bundled with select Ryzen CPUs. The game had supported FidelityFX Super Resolution 2.1 from the start; however, this technology does not provide Frame Generation support, which could be a significant advantage for players utilizing GeForce RTX 40 series graphics cards.
Star Wars Jedi: Survivor
Patch 7 Details – September 5
Patch 7 for Star Wars Jedi: Survivor arrives today for PC, PlayStation 5, and Xbox Series X | S.
Here are the fixes you can expect with this patch:
- This patch introduces several performance-related improvements* on PlayStation 5 and Xbox Series X/S including:
- Performance mode has been completely reworked to substantially improve player experience.
- A number of GPU and CPU optimizations – along with disabling Ray Tracing – has resulted in a better player experience, including a solid 60 FPS in Performance mode.
- Quality Mode has also received optimizations to help reduce FPS fluctuation and introduce other visual improvements.
- Variable Refresh Rate support added for PS5.
- Additional performance & optimization improvements for PC, including DLSS support.
- Save system tweaks to help prevent save game corruption.
- Fixed issues where players could not retrieve their XP after dying under certain circumstances.
- Various crash fixes.
- Various bug fixes & improvements across all platforms, including fixes for cloth, lighting, and UI.
* Note: Cinematics in Star Wars Jedi: Survivor on console are locked to 30 frames per second.
Currently, there is no indication of potential FSR3 (FidelityFX Super Resolution 3) support for this particular title. It’s noteworthy that neither the game itself nor the development studio was included in the list of FSR3 launch partners. Consequently, DLSS3 will now be this game’s primary provider of enhanced performance through frame generation technology.
The hope is that players of Starfield, another AMD-sponsored game, won’t face a similar four-month wait for DLSS support. Timely integration of DLSS and competing XeSS can enhance the gaming experience for many, and gamers are likely looking forward to this feature being available as soon as possible. They need to rely on 3rd party mods, just like with the Jedi Survivor game, which is hardly an ideal solution.