AMD Fluid Motion Frames driver updated
Gamers who are using the AFMF drivers as daily drivers should be aware that there is finally a new version.
AMD has not released the AFMF driver for almost a month, as the company is making major changes to its driver release schedule. AMD has had a lot of trouble with their Anti-Lag+ technology, which just like AFMF is a core feature of the FSR3 upscaling technology. The AFMF, AMD’s take on Frame Generation, can be enabled optionally and FSR3 will still work their upscaling magic, however AFMF can offer a substantial increase in performance by adding even more frames.
The AFMF without FSR3 upscaling will not produce the same quality results. However, there is a reason why AMD has separated AFMF from FSR3 as an optional feature. The FSR3 upscaling requires game developer implementation, therefore the roll out of this technology is much slower. On the other hand, AFMF can be enabled globally across all games through drivers.
According to AMD, the November 9th release addresses the following:
- Improvements to driver stability during task switching.
- Improvements to resolve cases of AMD Software: Adrenalin Edition™ intermittently crashing, or failing to display metrics.
The latest 23.30.01.03 driver is not a major release, it does not extend support for new GPUs, nor does it add new functionality. The AFMF technology is still limited to Radeon RX 7000 and RX 6000 GPUs, with no mention of the integrated graphics just yet. The latest update focuses on stability and crashes. The GPU maker made no promises in relation to when the Preview driver will merge with the official branch. Similarly, AMD is not commenting on how the AFMF development has progressed and how close we are to the final release.
Worth reminding that the AFMF technology is said to work best if the FPS does go below 55 at 1080p or 70 FPS at 1440p. It is also important to disable V-Sync and use AMD metrics overlay to measure FPS as many tools do not support this technology yet.
Source and download: AMD