AMD Radeon supercharges Sid Meier’s Civilization: Beyond Earth with Mantle graphics API

Published: 27th Oct 2014, 09:30 GMT

« Press Release »


Silky smooth gameplay, outstanding performance for empires of all sizes

​AMD (NYSE: AMD) today joins Firaxis Games in celebrating the release of Sid Meier’s Civilization®: Beyond Earth™, which features day-one support for AMD’s Mantle graphics API to enable top gaming performance for AMD Radeon™ graphics customers.

“AMD Radeon™ GPUs with Mantle are over a year ahead of other graphics companies in delivering high-throughput, high-efficiency graphics to gamers and developers,”

said Matt Skynner, corporate vice president and general manager, Product and Platform Solutions Business Unit, AMD.

“As gamers settle in for a marathon session of Sid Meier’s Civilization: Beyond Earth, we’re proud that the potent combination of Mantle and the award-winning Graphics Core Next architecture effortlessly enable the definitive experience.”

Mantle is a “low-overhead” graphics API that can help improve performance for gamers by making better use of multi-core CPUs, streamlining game code execution, virtually eliminating software bottlenecks and utilizing GPU resources with incredible efficiency.

In performance testing, the AMD Radeon™ R9 290X GPU with Mantle rendered Sid Meier’s Civilization®: Beyond Earth™ at higher frame rates than any other single-GPU graphics card.  Gamers looking to secure Mantle’s blistering performance for their own empires can do so today with the purchase of an AMD Radeon™ R9 or R7 Series GPU starting at just $99 USD.

« End of Press Release »

by WhyCry

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