October 1st, 2008

Guru3D EVGA GeForce GTX 260 Core 216 Superclocked review

As you guys know NVIDIA recently introduced an updated GeForce GTX 260. The Core 216 version, obviously referring to the 216 shader processors that are active and crunching data for you in that GPU, which is 24 shader processors more than the regular GTX 260.

Now I’ll leave the sketchy naming schema out of this review as much as I can, as honest to the one almighty, it’s getting so confusing. NVIDIA really needs to do something about it. But see this product tested today as a mild update to the previous GeForce GTX 260, to compete better with team red’s, the Radeon HD 4870.

See, that Radeon HD 4870 is a thorn in the green eyes of NVIDIA as pricing wise this thing just does wicked things. To adapt to ATI’s strategy, the GeForce GTX 260 can now be purchased for the same price as the Radeon HD 4870. But in a lot of scenarios, the HD 4870 is simply a tad faster.

Therefore NVIDIA was seeking for some more performance in the GTX 260 series — they needed to give it a little more bite. So NVIDIA unleashed its GeForce GTX 260 Core 216. And well, you are on Guru3D.com, where else do you need to be to get the latest lowdown and dirt on the new GPUs?

http://www.guru3d.com/article/evga-geforce-gtx-260-core-216-superclocked-review/