May 6th, 2009
ATI RADEON HD 4670 512MB Review @ XbitLabs
It’s been long since we published the last baseline review of Low-End solutions. Such graphics cards have been considered ill-suited for modern games, often failing to provide acceptable performance even at moderate quality settings. But time passes and everything changes. Not long ago competition made it possible to launch powerful Lower Mid-End solutions (like Radeon HD 3850 and GeForce 9600 GT). And now it’s Low-End time.
You must understand that it’s not only about gradual graphics card performance growth. It is natural industry development. Consoles have a strong impact on game projects these days, and most new titles are actually multiplatform, developed simultaneously for PC, Xbox 360 and PS3.
Unlike PCs, consoles are naturally limited to a single configuration. So, in a couple of years, their 3D performance will start to lag behind inexpensive computers. Even new Low-End graphics cards can provide enough processing power for multiplatform games. Higher performance of expensive graphics cards is often spent on higher resolutions, antialiasing and better texture filtering. And on rare exclusive PC titles like Crysis and S.T.A.L.K.E.R.: Clear Sky.
Today we’ll examine new Low-End solutions from AMD, which can provide acceptable performance in most games for a relatively small price. All these solutions and GPUs are based on the RV7xx architecture, also a foundation for the popular RADEON HD 4800 series. For now, in the practical part of this review we’ll focus on the fastest RV730-based card. But we’ll also provide specifications of slower cards.
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- READ MORE (Source): iXBT Labs – ATI RADEON HD 4670 512MB Graphics Card – Page 1: Introduction, specifications



